Our mission is to provide standardized content development tools and mobile course viewers to facilitate the migration of desktop educational content to the diverse set of capabilities of various platforms and form factors.

We believe that with new features such as color displays, sampled sound, and expansion cards, mobile devices are finally achieving the capabilities that made educational content compelling on desktop computers a decade ago. In fact, mobile devices have a distinct advantage over the desktop medium as a learning environment because it makes content available to users when they need it -- in class or during spare moments throughout the day, not just when they have free time at their desktop.

With mobile educational software, users will be able to convert minutes lost throughout the day waiting on hold, standing in line, or riding the train into productive learning time. And by putting those spare minutes to work, users can accumulate and credit that time saved towards an extra block of free time at the end of the day, where they otherwise would have had to reserve that free time to sit in front of their desktop computer and study.


Analyst Quotes:

  • ”Demand for e-learning applications will grow 100 percent in 2002. e-Learning is a recession-proof technology as demand rises when training budgets are tightened.“
    e-Learning in 2002: Growth, Mergers, Mainstream Adoption - Gartner Group/ James Lundy -- December 2001
  • “e-Learning online is a $4 billion to $5 billion market”
    International Data Corp., October 2001
  • “The [e-Learning] market could increase to as much as $15 billion in 2005.”
    CBS Marketwatch -- October 2001